Camp Troublemaker

Camp Troublemaker (Temporary Title)

Imagine your back in the days of your youth attending another summer camp.  Good times running around, playing games, swimming, hiking, learning skills and most importantly, pulling pranks!

A board game for 2-4 players

Players vie to pull of the best pranks via worker placement mechanics.  Every day the players must choose how to spend their time.  They each get 5 tokens representing 2 hours each to spend on each turn.  These tokens are split among different activities.  Each activity gives players either good rep with the camp counselors or gives them items that they need to pull of their pranks.

Whenever players pull a prank they earn prestige with the other kids.  Each prank has a different prestige value.  Players work on their pranks in secret or can do called shots by telling everyone the prank they will pull ahead of time.  This makes the prank harder to pull but doubles the prestige earned.

At the end of the game the player with the most prestige wins.

The game will also feature a unique calendar countdown that will have different effects on different days for the campers and also will determine when the game ends.

– Jason

All ideas presented on this site are the property of the Building the Game Podcast.


Camp Troublemaker — 3 Comments

  1. I really like this idea. As you yourself suggest, it now sounds like something that just needs to get made so that you can start messing around with it. You’ve got a lot of different ideas, not all of which I think could work in the same game, so it’s a matter of figuring out what works best

  2. This idea for a game really jumps out at me. The whimsical theme has a lot of material to work with. I hope this one goes through some further development.

  3. Thanks for the comments guys! I am actually working on a prototype for this game now. I’m hoping that really helps me to reign in my ideas.